Controls: ====== Left/Right Arrows - Turn Up/Down Arrows - Forward/Backward Notes: ===== This is a rewrite of Dolfus555's classic project Full 3D Environment. This version uses trigonometery to do the rotations which simplies things a bit. I also put in a layer managment method to try and place the objects in front or in back of each other properly. It works much of the time. Note that all the little hidden dot sprites are serving a purpose...they are there to make sure that we have at least 40 layers for the system to work with. Revised 11/26/08 - Added distance-based collision detection. Credit to Bubble-07 for the idea. Also changed rotation center from origin to centered about the man per request of keroro645. Revised 11/27/08 - Made it smoother to do combined moves (left and up, down and right, etc.)