This is a MaKey MaKey compatible project. UP: P1 up, DOWN: P1 down, LEFT: P2 up, RIGHT: P2 down, A: P1 auto syncs with ball, S: P2 auto syncs with ball. For custom MK controllers, try using a foil ball hanging from a wire connected to ground and two paddles, one for A and one for S. Also, try holding down A+S and then clicking off-screen to get a Pong-playing screensaver of sorts.
This is my take on Pong. It is likely impossible to maintain a perfect score without using A or S as the ball speed and angle are random and at times can become much faster than P1 and P2 can move. It can be fun to at least try to maintain the better of the two scores even without A and S, though. If you make your own custom 1p vs 2p controller set-ups using a MaKey MaKey or similar, comment with info and I'll add it in here. Next upgrades (feel free to help out and remix them in or anything else yourself): -AI for 1 player mode -More authentic scoring system -In-game upgrade system (can't leave well enough alone) -Power-ups and pitfalls -Achievements -1 player leaderboard for high scores -Leaderboard for longest running match without errors -Make the pong ball not so meatball in nature -Make the pong ball move/rotate in a way that is not quite so weird and unnaturally erratic Comment requests for 2.0 and I'll add them in, too. Credits ----- Sounds: Scratch 1.4 default demo sounds "Graphics" and programming: me