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Ch7: Evil Robot - Hangman game (SPIES 2e)

SEseanmcmanus•Created September 14, 2019
Ch7: Evil Robot - Hangman game (SPIES 2e)
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Instructions

This is a version of Hangman I made to demonstrate the use of strings, lists and costumes in Scratch. In many programming languages, Hangman is easy to implement, but in Scratch it's fairly complex, in part because there isn't a direct way to write on the Stage and the string handling needs some workarounds.

Description

This is an example from the 2nd Edition of the book Scratch Programming in Easy Steps by Sean McManus. More info here: http://www.sean.co.uk/books/scratch-programming-in-easy-steps/index.shtm

Project Details

Project ID328938522
CreatedSeptember 14, 2019
Last ModifiedJanuary 9, 2020
SharedNovember 6, 2019
Visibilityvisible
CommentsAllowed