Use the mouse to rotate selected object. Press space to cycle objects. Press O to toggle outline. ❤-it and ★-it if you like it.
It is simply amazing what scratch can do! five objects and zero lag! (for me) This is a new way of storing the gemitry. The old way is using triangles and the new way is a set of points (verticies) that is connect with faces. This new way also makes it easier to have more than three sided faces. If the verticies for the face do not line up on the same plane, then it will not render that face correctly. Also, this way does not "re-use" data. In other word if I wanted to make a wall in the old way, I would make it as two triangles - six verticies, when I really only need four. This project also creates objects in scripts - not lists. features coming soon: - the ability to create your own objects