★ Welcome to the Terraria Visual Mod This is in early development and it's not anywhere near complete yet – so just have a wander around and appreciate this as a tech demo until more is added! ★ Instructions: [WASD] to move [Click] to dig or place items (based on tool) [1,2,3,4,5,6] Select Tool (multi press on 2, 4 & 5) [Q] quick select torch (the click to place) [C] Center screen on mouse [R] to reset your location [0] Creative Mode Toggle When digging, if the mouse is far away from your player, then auto dig is enabled to make things easier. ★ Features A single screen comprises of 3 layers (foreground, background and sky layer) with each layer being made up of 2,700 tiles! Tiles are edge solved to best match them to their surrounding tiles, and then a light flow algorithm works out their level of illumination. The level is generated by beginning with a complete dirt world, then carving out stone areas, and then cave areas. The sky is then cut out and grass seeded across the dirt on the surface. Next the grass is ‘grown’ across and around the edges of any near by dirt blocks and shrub tiles planted on it’s surface. The sky is then fully illuminated before the world is presented to the player. The entire world is drawn using sprite costume stamping (via the pen extension). We can’t use clones because I would need 5,400 clones just to draw the level, but scratch only allows 300, as such scrolling is impossible. ★ Next Up idk whenever @griffpatch adds more, i'll advance the game even more. for now just enjoy this (maybe i'll make an alpha 2 if you guys want it) ★ Change Log: 15 Aug 2019 - v0.18b&c - Press 'C' to center screen on mouse, Press '0' to toggle Creative mode. 15 Aug 2019 - v0.18 - Bug fixes - Dig mode has a memory - prevent placement on self - Q only switches to torch mode while held down. 15 Aug 2019 - v0.17 - A big one! Added tool range, limited dig speed, auto cursor, logo, underground background and more. 14 Aug 2019 - v0.16 - Implemented tree breaking, added many new furniture items (press 4) 13 Aug 2019 - v0.15 - Added Wooden Platforms & new collision detection to support them. 11 Aug 2019 - v0.14 - Added Wood tiles & walls + tree branches 10 Aug 2019 - v0.13 - Added sky tiles (simple gradient). Changes vertical scroll point, added extra height and fixed sky ceiling bug. 9 Aug 2019 - v0.12 - Added tree tops 9 Aug 2019 - v0.11 - Super fast world gen - YAY! 8 Aug 2019 - v0.10 - (Version 0.9 was not released) - larger map and more world gen. 8 Aug 2019 - v0.8 - Hammer tool (press 1 twice) to remove (background) wall tiles. Wall placement is now done in chunks and I've included wall edge sprites. 7 Aug 2019 - v0.7 - Vegetation spreads, Added workbench & doors, Added placement of walls, grass turns to dirt when it's got no free edges. 5 Aug 2019 - v0.6 - Grass and shrubs, basic trees 4 Aug 2019 - v0.5 - Small level gen 4 Aug 2019 - v0.4 - Completed dirt tileset - Added good set of stone tiles. 3 Aug 2019 - v0.3 - Player has width, Prevented placing torches in invalid locations. 2 Aug 2019 - v0.2 - Place Dirt / Remove torches 1 Aug 2019 - v0.1 - Initial Release (pre-alpha) Credits: Terraria for all the original artwork