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Jungle Run lesson example with game-over

EDEdTechRascalina•Created July 25, 2019
Jungle Run lesson example with game-over
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Instructions

Start game using the green flag. Use up and down arrow keys to move the flying hippo - try to avoid the "logs" coming at you. If you touch a log the game is over.

Description

This game was inspired by Scratch_Master_CNL

Project Details

Project ID322261512
CreatedJuly 25, 2019
Last ModifiedJuly 25, 2019
SharedJuly 25, 2019
Visibilityvisible
CommentsAllowed