ScratchData LogoScratchData
Back to jeltemreal's profile

Scralve J

JEjeltemreal•Created July 18, 2019
Scralve J
0
0
9 views
View on Scratch

Instructions

Commands: Write - Opens up a prompt. Sets accumulator to the contents of the prompt. Add [NumberValue] - Adds [NumberValue] with accumulator. Sub [NumberValue] - Subtracts [NumberValue] with accumulator. Mul [NumberValue] - Multiplies [NumberValueInMemoryBox] times with accumulator. Div [NumberValue] - divides [NumberValueInMemorybox] times with accumulator. Break - Breaks out of a jump loop. Wait [NumberValue] - Waits [NumberValue] seconds. Store [LocationInMemory] - Stores contents of accumulator in specifed memory address. Load [LocationInMemory] - Loads contents of specifed memory address to accumulator. Print [LocationInMemory] - Prints contents of specifed memory address to output. Jump [LineOfCode] - Jumps to specifed line of code. IfEqualJump [LocationInMemoryA] [LocationInMemoryB] [LineOfCode] - Compares A and B. If both is equal, it will execute a jump command to [LineOfCode]. If not, it will skip this command. #[Anything] - Comment. Will be ignored when program is running. SetBox [LocationInMemory] [Value] - Sets specified memory address box to specifed value. IMPORTANT: When using the jump command to jump to a input command it is important to jump to 1 line before it else it will not work. Example: This will not work. 1 # 2 input 3 jump 2 This is will work 1 # 2 input 3 jump 1

Description

Scralve

Project Details

Project ID321381333
CreatedJuly 18, 2019
Last ModifiedJuly 18, 2019
SharedJuly 18, 2019
Visibilityvisible
CommentsAllowed

Remix Information

Parent ProjectView Parent
Root ProjectView Root