Enemies Targeting Other Enemies, not just the player, even offscreen!!! PRESS V IF YOU DON'T WANT THE SOUNDS Use the WASD Keys to move Use G to zoom in and H to zoom out Click to shoot (doesn't do anything for now, I'll be adding both player and enemy bullets soon) This is a remix of @SaltyLizard96's Battle Royale Game Tutorial, and he didn't include enemies targeting other enemies. I thought it would be possible, and sure enough, it is! :D This also includes 3D horizontal stereo sound. What it does is it puts all the enemy positions in a list, then each enemy has its own local list with the distances to all other enemies (including the player) and all the directions it needs to point towards them. Then it chooses the closest enemy and points in the direction assigned with that enemy. This is definitely not like human intelligence, because humans take into account many different factors before attacking, but it's a fine start. I did make quite a few changes to Salty's original engine, such as using a tick system and completely changing the enemy and player sprites, so you might have to go inside and completely rewrap your mind around it to figure out how it works :P