Rotation Mode: WASD - Rotate Shape Camera Mode: WASD - Rotate camera Arrow Keys: Pan camera 2: Move camera forward x: Move camera backwards Length, width, and height apply to the rectangular prism and rectangular pyramid. Side length applies to the triangular prism, tetrahedron, and octahedron. Height (triangular prism) applies to the triangular prism (obviously). Starting distance from camera applies to all shapes.
This is by far my most ambitious project yet. It only took a few weeks to make, but the idea for it started a couple of years ago. Over these years, I made many failed attempts, most of which were either deleted or never shared. I'm very happy with how this project turned out, and I hope you enjoy messing around with it.