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2 I - Apple Catch

THthecoderschool•Created June 26, 2019
2 I - Apple Catch
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Instructions

Game Type Player controls Cat sprite with Left/Right Arrows to move to catch Randomly falling Apples. Apples fall faster after gaining more than 10 points. Uses: Clones, Conditional Logic, Effects - Mosaic (Optional), Random, Sprite Movement, Variables

Project Details

Project ID318776560
CreatedJune 26, 2019
Last ModifiedJune 26, 2019
SharedJune 26, 2019
Visibilityvisible
CommentsAllowed

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