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Dragon Simulator Early Alpha 1.1

SUSuperPancake64•Created June 21, 2019
Dragon Simulator Early Alpha 1.1
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Instructions

Most instructions are in-game. Press space to go to the activity select area. Press "S" to go to the shop, and press space again to exit the shop. You can double-jump in Dragon Parkour! Hold " F" to view your stats and needs. In the main hub, press "C" to view the credits Hey, can we get this little guy into the next Super Smash Bros. game? Who's with me?

Description

I will update this game regularly until I am happy with it. UPDATE LOG ============== Update Alpha 0.1 "The First Update" ---------------- -Initial release ============== Update Alpha 0.2 "The Fishing Update" ---------------- -Added Fishing minigame -Slight change to the parkour physics -Minor bug fixes ============== Update Alpha 0.3 "The Overhaul Update" ---------------- -Added custom thumbnail -Added easter eggs into the code -Added a stats and needs bar (currently useless) -Added credits -Bug fixes -Added shop background art (incomplete) -Added introduction ============== Update Alpha 0.4 "The Shop Update" ---------------- -Improved introduction -Improved fishing mechanics -Gave the shop a function -Gave the "Stats and Needs" a use ============== Update Alpha 0.5 "The Potions Update" ---------------- -Added.. well... potions -Bug fixes -Fixed some lag issues (Intro should run better on Chromebooks now) ============== Bug Fix Alpha 0.51 ---------------- -Added a "skip intro" button. -Fixed the problems with the city minigame -Cleaned up code (less laggy) ============== Update Alpha 0.6 "The iDunnoWhatToCallThisUpdatePleaseDontJudgeMe Update" ---------------- -Added volume control settings -Fixed bugs in parkour minigame -Minor intro changes -Updated in-game credits ============== Update Alpha 0.7 "The Music Update" ---------------- -Added different music for each minigame -Improved fishing mechanics -Heavily improved city attack mechanics -Added even more easter eggs -Minor bug fixes with the intros -Updated credits -Added concept art for dragon racing minigame ============== Update Alpha 0.8 "The Racing Update" ---------------- -Added Dragon Racing minigame -Updated intro -Bug fixes ============== Bug Fix Alpha 0.81 ---------------- -Made Dragon Racing minigame actually possible -Fixed the bug where you can go to the shop while still in a minigame -You can now go to the den at any time -You can only regain energy when in the den -many more minor bug fixes ============== Update Early Alpha 0.9 "The City Attack Update" ---------------- -Updated City Attack mechanics -Minor bug fixes -Updated intro -Made Racing game actually possible (for real this time) -Grassy platforms in Dragon Parkour can now spawn at different heights ============== Update Early Alpha 1.0 "The 6-years-later Update?" ---------------- -MANY bugfixes -Improved Dragon Parkour physics -Gameplay overhaul for City Attack ============= Update Early Alpha 1.1 "The Cloud Update" ---------------- -Bugfixes -Added cosmetics -Added cloud saving of dragons -Reverted island texture in Dragon Parkour to its Alpha 0.2 appearance ================================== some things you might expect to see in the future: -More minigames -Day-night Cycle -Bigger map -Rpg-style gameplay -Cloud multiplayer dragon battles (Unlikely) -3d aspects (Even more unlikely) I want to put the main focus of my Scratch account on this game. Hey, can we get this little guy into the next Super Smash Bros. game? Who's with me?

Project Details

Project ID318036940
CreatedJune 21, 2019
Last ModifiedFebruary 5, 2025
SharedJune 21, 2019
Visibilityvisible
CommentsAllowed