Welcome to the 3.0 version of my battle project. I'm sick of weaklings remixing So I made warnings & stuff Rules inside project (Press Space)
Some extra stuff: Memethan's main weapon is an oversized mallet, but with his alternate personalities (lol I lied about there being just 2) comes other weapons. He'll start out by making jokes and being silly, but once he sustains a little damage, he'll start to take things more seriously. Once you get him down to under 100 hp, he'll become stripped of his other stats and lose the will to fight, but it's just a facade, because his speed stat and DEX stat remain unaffected, and even momentarily spike as he parry's every move, or minimizes damage taken, which i'm assuming is a bit queer for your universe's standards (This phase is your last chance to be able kill him without some kind of ridiculously OP help). He has a carp ton of healing items, so there's that too. Do note I will be on vacation for the week, so if you could make an exception for this one time then that would be great.