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Computer Bug

PAPaddle2See•Created November 7, 2008
Computer Bug
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Description

This is an experiment in Artificial Life. I wanted to see how hard it was to build a simulated bug. Note that Computer Bug 2 with reproducing bugs is now online. Pretty laggy though, so I kept this version. The Bug ====== + Eats green "Plants" when it is hungry (low on energy) + Shows it's energy state by the green beads on it's back...more beads, higher energy + Finds plants with its antenae + Remembers and returns to the last place it ate food, if it doesn't find something to eat within 20 steps. + Burps when it is full and will avoid food until it is hungry again (at half energy level) + Turns grey and stops when it dies + Can be picked up by you, using the mouse The Plants ======== + Like to grow next to existing plants but will also spawn new plant colonies + Adjust their growth rate depending on the current plant density. + Can be produced by you by clicking on the stage Possible Improvements: ================= + Bug reproduction is a goal. It would be a much more interesting way of controlling equilibrium, rather than the current plant growth rate approach. + If reproduction can be solved, I also think it would be fun to implement Evolution with genetic variation and Natural Selection. + Sleep? Waste elimination? Predators? Credits: ====== Sounds from <A href="http://www.soundsnap.com">www.soundsnap.com</A> with editing done in Audacity

Project Details

Project ID314592
CreatedNovember 7, 2008
Last ModifiedAugust 9, 2023
SharedNovember 7, 2008
Visibilityvisible
CommentsAllowed