(FINALLY! CRASH GLITCH FIXED! Turns out the SMB song was causing it to crash. Not sure why though.) Mechantera enters Phase 2 at 27000 HP. RULES: 1: No being OP. Max HP: 750 Max Damage: 350 Max Smash Damage: 1500 (You must have rage for smash attacks.) Max Heal: 50 2: No changing other sprites. (Including Boss.) This rule is simple. No changing other peoples sprites, unless they have a heal move, and you need to make your character get healed as well. 3: Make room for other sprites. Your character should be small, so that other people can put their character in the stage as well. If there is no space, then you can add a platform for them to stand on. 4: Be appropriate. No offensive attacks or characters. 5: Music You can add music, but you cannot delete music. Also, try to make sure the music you added fits the theme of the fight. Have fun. I will make more AY Fighting projects with more Terraria fan bosses/normal bosses. pete's biggo patch 1: removed endless spook loop also fixed L's rage Pete's biggo patch 2: decreased pete's rage needed to activate his smash (due to problems) Statpedia: Jake HP: 750 Jake is an offensive type fighter who's attacks always focus on dealing damage. Derpboi: HP: 450 Derpboi is a healing/offensive type fighter who has less HP, but makes it up for his healing move. Lieutenant: HP: 650 Lieutenant is a ranged/offensive soldier who's attacks focus on ranged weapons. Pete HP: 600 Pete is a defensive/offensive fighter who is able to stun the opponent to leave them open to attacks. Xop HP: 600 Xop is an offensive/magic fighter who focuses on using ranged attacks while thrashing the opponent with a Giga Move and a Desperation Attack accessible with the Rage meter.
Added Xop Special Credit goes to @Bloplol07 for inspiration. C2A