If you are not Yllie, read this. If you are, you can just skip to where there is another line like this: ____________________________ This is for a small collab Yllie and I are doing. I'm doing the 3D part and then he will add the interface, programming, and calculations. Or something like that, I think. In any case, this is only to fix a small "glitch" that I didn't know how to get rid of. ____________________________ Hi Yllie. Remember the problem with the black green and orange lines on drawn in the correct order? Well, I managed to fix that :D as you can see. It turns out that I used a similar method for shading in my 3D Human, but I didn't notice the connection until now. You might also notice that there is better perspective projection now. (I used focal length) I'm going to start adding more things now (please comment here to remind me what ideas you had). Meanwhile, enjoy the update! :)