Version 1.4 (13th April, 2019) - added flickies when tails transforms to hyper tails! - x to go hyper - c to revert from super - k to play as Knux - t to play as Tails - s to play as Sonic - 2 look up frames Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
Thanks to supersonic392 for the original project Ultimate Genesis Sonic Engine v1.4 and Thanks to tomicool for the original project Genesis Sonic Engine v1.3!!!!