Don't get excited - Just a cloud stress test... * Trying a new pen engine - capable of a whopping 15,000 characters per second (that's 500 chars per screen refresh, or 15 chars for 33 players names) I've stripped this right back and all it's doing is testing to see how many users can connect at once. How to play? - Just move the mouse around :) Press 'T' for safe chat... yep that's right! 'N' to show / hide name tags - improves lag? The interesting thing about this project will be to see how many players can function simultaneously on a limited number of cloud variables... This is very different concept to my usual cloud games that are granted stability due to cloud variable allocation slots. My assumption is that this method will not really work so well, but who knows until you give it a try right :) Change log: 14 Apr 2019 - More easter egg fun 11 Apr 2019 - Improved font a little + more symbols 10 Apr 2019 - Added new fast font - N swaps them 9 Apr 2019 - Press T to talk