Click the gun to shoot. Press r to reload. Press 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, down, w, e, a, s, d, q, f, g, y, x, v, or p to change Left and Right to change volume of music (0 default) List of sprites : 1=G36. 2=M17L (Fictional). 3=MP65 (Fictional). 4=AWM. 5=Glock 17. 6=MAC-10. 7=M16A4. 8=M18LE (Fictional). 9=FAMAS DMR. 0=SPAS 15. W=AK-47. A=PSR-1. (Edited, PG3D) S=Panzerfaust 3. D=SUPER LOUD GUN. Q=MG-42. E=Deagle. F=Fg-42. G=Vector. Y=Barret 50.cal. X=93 Raffica. V=R41L GS (Fictional). Down key=M203. P = SPAS 12. Warning : (maybe) Lags, bugs or glitches can occur Enjoy it! Press UPARROW to reset the direction of the guns to 0 (yeah sometimes you need it).
You can remix it, take the sounds, models and add more guns, just give @XxRaze2xX credits. That was hard work that took him some time to finish it, so please don't be over-critic... thanks Credits : Internet - Models & Sounds Scratchers - Models & Sounds Misery Development Team - Some Sounds Ritual Entertainment - Reload, FAMAS & Beretta sounds Turtle Rock Studios - Sound provided for the M17L, AWM firing sound, GL and RPG sounds New World Interactive - Sound provided for the MG42, FG42, AWM, and Barrett COF Team - Glock firing sound VALVe - Firing sound (MG42) and reload sound (MP65 and M203) BMS Team - Sound for the R41L GS Rare - Sound for the PSR-1 @XxRaze2xX - Coding & Scripts You're free to remix it *PLEASE NOTE THAT I NOT OWN ANY OF THAT SOUNDTRACKS ------------------------------------------------------------------------- This project is some boredom project, just some "test" project. (This is an experimental project. I didn't wanna share it, but nah. Won't consider adding this in my gun studio) I originally made most of this in 2.0, but when I try to edit it on 3.0, it was a nightmare. The zoom out goes as far as it could which is MUCH less than 2.0, making the search really difficult. Even though the backpack is "live" now (meaning you don't have to refresh to see your recently saved scripts n' stuff) it fails to save stuffs frequently and it needs to load first, luckily not having it failing to load. And even worse, about the importing scripts via backpack, instead of staying on the current position of the script page, it ALWAYS go to the top left no matter what place is it. Is this what "3.0 is better" mean? No. Also look, still no loading bar.