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AI Survival 1.7 Ambiance Update

HUHUNTERROTHMAN2•Created April 13, 2019
AI Survival 1.7 Ambiance Update
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Instructions

QNA Q What's with the "Numbers" behind the update? A It shows you the current version / update of the game. Q Why are the sprites weird? A When scratch added the update, it broke the animated sprites. Q Why was this game un released for a long while? A It could be updating, or planning a update. You don't have to do anything, except for clicking the green flag, This AI has been coded to do things from scratch, how ever, it can take a while. Which is why i recommend you to watch in the meantime. He collects wood and Interacts with his current world, such as sitting down, looking up, and looking in the background, who knows what his little mind is thinking? Type of weathers Every 60 - 70 Seconds, the weather will change (also has a chance of being the same one) 1 Sun Shine (Normal) 2 Rain (Darker Atmospher) 3 Snowing (Bright Atmosphere) Raids - No

Description

Inspired By Minecraft AI's RimWorld Terraria Survival @Scratch @Odie393 @-Cinematic- Rublue - Game Developing Partner Techno - AI Testing Staff List Head Programmer @HUNTERROTHMAN2 Techno Rublue Game designer @HUNTERROTHMAN2 @Angriff @Odie393 Art Designer @HUNTERROTHMAN2 Star_Shining Music Creators Relogic - Terraria Day Just Shapes And Beats - Ambush Theme - Milky Way Update Track Beta 0.1 +Music (Day theme from Relogic) + Sun + AI 1 + AI 2 (Wood Robot) +Trees +Resources +Small Crafting Beta 0.2 (Current Smallest Update) + The ability for the AI to make homes + Fixed trees Beta 0.3 + The AI Can now get hungry + The AI Can now get sleepy + Hunger and sleep need to be more then 10 Percent For the AI To do work. + Minor Bug Fixes + Back Ground Clouds Beta 0.4 (HUGE AI UPDATE) + AI now can sit + AI can look up + AI can look at the sun or clouds + Major Bug Fixes + AI can now grab apples from trees and eat them if he is hungry enough + AI can sleep on the floor if he doesn't have a home 0.5 Beta Update +Bug Fixes +Better Loading Beta 0.6 + New Animations for AI + 1 New feature of AI + 1 New Feature for the home + 1 Sound effect Closed Beta Update + Weather + Weather Effects + Environment Changes With Weather + Better SFX + New Sountrack 1.1 Update + Bunnies + Time Version 1.2 + Major Bug Fixes + Made night time less dark + Added Swordsman [No use for now] And can spawn when there is at least 1 house. 1.3 + Ores + Bug Fixes What bugs? The bug that made the house not become dark or react to time + Fixed / Polished upgrading the homes 1.4 (First Major Update) + Use of leaves (Beds, which gives more rest faster) + Metal Forging + Coal And Tin! + Easter Eggs + The time, and weather cycle have been over hauled. After 10 or more days it will become winter! After 4 or more days in winter, it becomes normal. + Wood Worker + Population - Able to upgrade by AI upgrading the rest amount, the population goes up by 2. Update 1.4.1 Fixed Some glitches Change some sound effects Added two new tracks "AI-Survial Day" "AI-Survival Night" and removed the two original day & night themes. 1.4.2 Added new sized trees along with new sprites! Added a new event called "Lightning Bolt!" The area will flash and you can hear thunder! Sometimes you can see the lighting bolt! More Glitches fixed That concludes 1.4.2! Update 1.5 + ??? + Robots now start doing normal stuff after a reset. + Removed ??? + Better robot animation + Time Extended + Robots can chop down trees + It now requires 500 Wood And 100 Metal to create a robot! + More then 5 Crude robots are required to be able to create tier 2 robots now ! - Everything in the 1.5 update was meant to make the game more interesting, and longer to reach the end. The game has been made to take longer then it ever had. Some basic stuff has kept normal. Such as the ammount of wood it takes to upgrade & build a house. Inside home upgrades still take the same ammount they use to. The only npc that can build inside of the house, make robots, fix them, create items, and eat, sleep, and interact with the world fully is AI. Keep in mind, eventually, the other 2 types will have the abillity to do this to. - Update 1.6 - Crafting Update + Crafting Table + Anvil + Electric workbench + Robotics Table + Forger Unit (Creates robot parts and forges metals) While this update may look small, it's add many things that will go unnoticed! Update 1.7, the Ambiance Update! + Added bird sounds + Added the new day and night theme! + Fixed some Major bugs with the house! +Added a "AI Tracker" Tells you most of the things you can't see him do. +Added more sounds to bunnies That's about it. This is a fairly small update, however, something i didn't include was the fact robots can now actually be crafted! How ever, the smelter is required as only as of now he can make robot parts! (The robotics and scientist will be able to as well) What's Coming? + Better Crafting (Yes) + Use for leaves (Yes) + Better AI Robots (Maybe) + Time(Good Enough For now) + Bug Fixes (Yes) + More AI Interactions (Maybe) + Better AI For AI 1 (Maybe) + Whether (Good Enough For now) + Enemies(Considering) + More buildings(Maybe) + Mining (Good Enough for now) + Workers(Maybe) + Animals (Yes) + Other AI Factions (Maybe + Factions (Maybe) + AI Wars (Maybe) + AI Units (Yes/Maybe) + People (Yes) + Ability To Raid Raiders (Maybe) +Robots (Yes) That's all for now! Notice! There could be bugs i am unaware about! Please, if you find one tell me! QNA - Closed - (No questions)

Project Details

Project ID302388715
CreatedApril 13, 2019
Last ModifiedFebruary 7, 2020
SharedJune 22, 2019
Visibilityvisible
CommentsAllowed