**Note: He's not perfect, if he fails, tell me in the comments and export the level.** Watch the AI ace most levels. Exporting and importing functions the same. Space key to reset a level he won't complete.
Me for very primitive AI. Comment if you find any impossible levels. What he's trained to do: Sense if he dies add that position to a catalogue, and jump when he gets near. Jump over walls if they get in his way, mark the position of the wall, and clear the wall faster next time. When he jumps, vary jump distances to fix not landing right. Problems: He gets stuck under an alcove sometimes and never returns because he was never taught to walk backwards under any occasion Levels with red right next to the spawn point he never wins because he already tries jumping over the red while he's falling onto the level