this is the newest version of L. he has a new form that looks like his final phase from his first actual battle.
There is a slightly interactive part to this! I advise you go into the project first before playing it, but Iv'e managed to rig up a prerecording system that let's you record your movements and then play them back after reconfiguration of the code inside "LSoul" so your actions can be a part of the animation! How cool is that? Instructions on how to pull it off is inside "LSoul" Btw. Once you've recorded your playthrough, do not restart the project, cuz recordings might layer up and get all wonky.