(Ported from my main account @CZSuperboy) The graphics are kinda showing their age, but I'm happy with the gameplay, so this isn't entirely cringe I guess. PLEASE READ BEFORE PLAYING Hello! It's me again, and this time I've upgraded one of my own masterpieces: Drumroll please, BDRUMBDRUMBDRUMBDRUM... Splatoon Traxx! In this upgrade, I've reworked the game. The projectiles, for instance, are now clone-based. I also went into the AI sprite and deleted unnecessary code. THIS WORKS AND LOOKS MUCH BETTER IN FULLSCREEN! I am not yet finished with the upgrade, so I am sharing the beta version! Have fun! See my older version at https://scratch.mit.edu/projects/148893231/, and make sure to scroll down to see how to play the upgrade! Click a vehicle and start! To pilot (orange), use WASD or arrows (another something I reworked!). Dodge the purple ink and fire your own by using the controls that correspond to your control scheme. Drain the purple player's health to win! Lose all of your health and you are defeated. Have fun! Specs: Normal Fire: Press space to fire a beam of Ink in the direction that you are currently pointing in. Hold down space to unleash a wave of ink! (WARNING: As the projectile sprites are clone-based, this WILL slow down your computer) This has pros and cons compared to Precise controls. Precise Controls: Move a cross-hair attached to the mouse and click to fire. How many projectiles are fired is up to how long you click. This is better for long-ranged attacks.
Credit to Nintendo, @VectorHarbor on YouTube, @collides, and Scratch Team. Sprites designed by me with help from @Pierce101.