D-Money knows how much candy costs, and how many candy he wants to buy. Watch him figure out how much money he'll need. This is a good way for teachers to teach multiplication math and coding at the same time. Use the "Number of candy" slider to set how many candy D-Money wants. Use the "Cost of candy" slider to set the price of 1 candy. To avoid decimals, the program works best when you use numbers from your multiplication math tables.