Click the flag. Rocks, Papers and Scissors are randomly distributed across a grid. A rock neighboring three or more papers converts to paper. A scissors neighboring three or more rocks converts to rock. A paper neighboring three or more scissors converts to purple. Neighboring means "next to" including diagonals. This simulates our board game "Little Tip." https://lifepatternsemerging.com/little-tip/ That process repeats 50 times. Click spacebar to make it go for another 50 rounds.
Chris Keane wrote this program based on our (Flock Ecogame's) board game "Little Tip." See our more complete simulation (in NetLogo) at https://lifepatternsemerging.com/little-tip/ Each type has a predator and each type has a prey. This is like rock-paper-scissors except that prey is only vulnerable if neighboring three or more predators. By neighbors we mean "next to" including diagonals (so a tile could be next to up to eight of its predators). When you click on a tile the program counts its neighboring predators. If next to (neighboring) three or more predators, then it converts to its predator.