Read below. This is a simulation of the interactive screen: the central monitor. To run, enter full screen, turn sound on, and click the green flag. Click 'see inside' in the top right corner of this page to examine the scripts and programming. Tap on a phone to pair it to the system. Tap the arrow on the side to expand the folded menu, and the top box within the folded menu to cycle through menu screens. Tap the bottom box within a menu screen to change its state. Tap a bubble to open it's menu. The car belongs to Tyler and Kaylee, so their devices have full permissions, profiles, and stored music, while Greg's device does not (he is a guest). Accordingly, the interface and available settings change for each user. Bubbles which share a theme or share data are connected via lines, and bubbles that change by paired device have a line connecting their root bubble to that device. Music should play regardless of interface state, except when the supplying device profile is disconnected (unpaired). If an InVision screen is defined as a user interaction, this demo contains approximately 14-20 'screens'. A full demo of this system would include in the pop out tab a more detailed, interactive, and informative navigation system, more detailed media controls (EQ/Volume/Radio), more significant user interfaces in the demoed bubbles (expanded settings/context based location recommendations/NLP navigation assistant), and more bubbles (like in the demo image, with corresponding interactive menus for each bubble).
Project for CSC 212; Human Computer Interaction