Game origanally by legoboy09. http://scratch.mit.edu/projects/legoboy09/2840776 I fixed the major bugs. I have a suggestion, legoboy09, some sort of control that actually requires skill (rather than holding down space) such as, having to spam space ( so you can't just hold it down). Also perhaps a difficulty setting, the hard the difficulty, the more frequent/harder the enemy hits. Perhaps buying upgrades? You gain money by winning battles, and you buy upgrade eg. Extra damage, more health ect. And perhaps a tournament? Large sums of prize money _meow_