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Have a cat

COcoder2045•Created February 12, 2019
Have a cat
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Instructions

See original project for instructions. (These changes were from February 12, 2019.) Balance changes: -HP of cat is 30. (up from 20) -Hits deal 3 damage. (down from 5) -Game ends if hunger or thirst is too high. (Ends at 100 hunger or 60 thirst.) -Healing does not reset HP, it instead heals by 16 HP. -Sadness increases slightly faster. -Hunger and thirst increase much slower. This is because if I didn't change this, it would be really hard to keep up. If you did nothing and we kept the "too thirsty" rule, the game would end in a single minute! -Healing button can now be used only once per 30 seconds. -Healing decreases hunger and thirst. Visual changes: -The speaking mechanic works a little different. -The healing button was changed. -There are bars representing the cat's health. -There is a mystery feature in the speaking mechanism. Challenging changes: -Your cat starts to slowly lose health if your cat's sadness is too high.

Description

Achievements: 7 Please listen: The red things on the cat are meant to be bandages, not blood. Music- The Show Must Be Go by Kevin MacLeod.("Health bars" inspired by Doc671's Marble Siege series on Youtube.) (And somehow, the music used in this game shows up in Marble Siege.) Added updates: Feb.13, 2019: - The cat's HP is now 40. (up from 30) - "Revive" heals the cat by 25 health now. - Hits now decrease boredom. - Healing button can now be used only once every 60 seconds. - Bug fixed: Game would only end if the cat's HP was exactly 0. - High scores added. - 4 new achievements! Mar. 14, 2019: -Hits deal 7 damage now! -Upgrade system introduced. -HP loss from sadness does not get triggered so easily. June 3, 2019: -Fixed upgrades being triggered so easily. June 17, 2019: -Mute button added. September 14, 2019: -Added 2 more achievements triggered by the cat saying 99 and 199 words. -Drinks "fix" the cat's thirst by 7 now. Food still feeds the cat by 5.

Project Details

Project ID286322862
CreatedFebruary 12, 2019
Last ModifiedJanuary 28, 2022
SharedMay 13, 2020
Visibilityvisible
CommentsAllowed

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