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Sonic Fusion Tails' physics test

SOSonicFan2009•Created January 31, 2019
Sonic Fusion Tails' physics test
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Instructions

This runs in Scratch 3. Not 2.0 though. It demonstrates a fix I may have talked about with you guys in the past. I was actually kinda surprised that it worked. Instructions are in game. Following is an update log: Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released

Description

So this is a test to see if Tails' will work with the Sonic Fusion demo level. Thanks to tomicool, hahasamian and huwitto for this.

Project Details

Project ID283596190
CreatedJanuary 31, 2019
Last ModifiedJanuary 31, 2019
SharedJanuary 31, 2019
Visibilityvisible
CommentsAllowed

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