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If ... Then ...

HAHawkCodingClub•Created January 27, 2019
If ... Then ...
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Instructions

1. Click the green flag, and use the arrow keys to move the cat around. Notice what happens when he touches the dog and the ball. 2. Click "Remix," and follow the instructions in the yellow boxes.

Project Details

Project ID282487422
CreatedJanuary 27, 2019
Last ModifiedFebruary 5, 2019
SharedJanuary 28, 2019
Visibilityvisible
CommentsAllowed