Spacebar Sets up the battle (dont forget to click before testing) 1-Move1 (Tackle because they all have the same moves) 2-Move2 (Growl) 3-Move3 (Not Implemented) 4-Move4 (Not Implemented) B-Use items 5-Party Pokemon Swap 6-Run
Creator of Sprites/Pokemon Names-@Tman130n Programming-@me --------------------------------------------------------------------- | Planned features | --------------------------------------------------------------------- -150 Original Pokemon with custom sprites -8 gyms in a world without story blocks and the pokemon in the wild level up as the story is completed -An actual system UI for the battles -Better Map tile system -Trainer Battles -Better looking tiles -More Items -Underground based movement (Something like pearls underground game) -Using fly will have its own shrunk map to move around and fly to certain points and have chances for flying type encounters --------------------------------------------------------------------- | Update Log | --------------------------------------------------------------------- -As of 1/30/19 The Battle engine is almost complete with all of the actions that can be chosen in Pokemon. Two of three starter type sprites complete.