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(Platformer) Nightlight for Scratch 3 v1.7

TRTriforceMayhem•Created January 22, 2019
(Platformer) Nightlight for Scratch 3 v1.7
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Instructions

Noss, the Cube of Darkness, has trapped the land in eternal night! Retrieve the 20 Medallions and defeat Noss to bring forth daylight again! ---------------------------------------- Arrow Keys / Z to Move and Jump Space to Start, Pause & Get Level Code ---------------------------------------- Please ❤️ and ⭐ !

Description

Please ❤️ and ⭐ ! ---------------------------------------- Play the half-prequel, half-remake Starlight here! https://scratch.mit.edu/projects/413072152/ ---------------------------------------- Play @GarboMuffin's JavaScript version here! https://garbomuffin.github.io/nightlight/ ---------------------------------------- Credits: Scripting » @TriforceMayhem Design » @TriforceMayhem Inspiration » @PastryTycoon Music » Tom Needlr (Remixed by @TriforceMayhem), @TriforceMayhem, Nintendo ---------------------------------------- Please ❤️ and ⭐ ! ---------------------------------------- This is a tuned-up version of Nightlight to fix the damage done by Scratch 3, as well as some more general fixes for the game. Please, please report any bugs you find in the comments, it'll really help me out. ---------------------------------------- v1.7 - Spikes once again fixed v1.6 - Improved level collision, this removes the ability to land in a wall and fixes the single-pixel elevation bug - Fixed the visual bug of hovering above or being in the floor - Jump Lights have an altered appearance and now respawn when after landing as opposed to a timer - Replaced "Orchestrated" soundtrack with a "New" soundtrack - Updated dates in the lower right corner + Version number is now in the project name + Forkphorus friendly screen edges + Option to turn off the music on the title screen v1.5 - Title screen menu takes less time to appear - Wall spikes work again v1.4 - Ceiling spikes work again - Fixed a bug where holding down any key and pressing the flag resulted in the TRI logo remaining on screen + Version number is now displayed on the title screen v1.3 - Level 9 (World 2-3) is now possible again v1.2 - Death shards appear where you die, as intended v1.1 - Fixed single pixel elevation changes acting as walls v1.0 (Release) - Fixed collision bugs, which includes spawning in walls - Decreased boss health - Fixed the "hold up to win" final boss + Skippable TRI intro

Project Details

Project ID281361237
CreatedJanuary 22, 2019
Last ModifiedDecember 18, 2023
SharedJanuary 23, 2019
Visibilityvisible
CommentsAllowed