An engine to play sound from a specific position with a volume greater than 100. The actual volume is still capped at 100, but the value you give it can be greater. The active range variable is used as the distance you can hear the sound from (increased with a higher volume), while the camera x and y variables are used as the point you are hearing it from.
Click the flag to play a sound. You are hearing it from the cat, and the sound is being played at the purple dot. Uses volume and pan left/right effects