This version is outdated. Go to my profile (click my username) to see the newest version. Something seems to be wrong when the project is run with the new flash player design. Dirt appears with no grass on it, and the terrain is sometimes stretched horizontally. It only started doing this when they added the new design of the flash player, and as far as I know, every version (except 1, which has no dirt) does this. If anyone knows why this happens, please tell me! USE TURBO MODE ON THE FLASH PLAYER! (shift click the green flag, you need a Scratch account for this). This is the beginning of a 3d terrain generator I'm working on that is made entirely up of cubes. Click the "New random terrain" button to render. Bug: Rotating actually creates a mirror image Sometimes only parts of a tree will render or random floating leaves will appear. This is because the rendered area is not large enough. Please leave suggestions in the comments. Added in Alpha 7: 2-block tall cacti Slider control for layer viewing Removed the error block Added rotate button Features I want in later versions (features marked with a "-" might come in Alpha 8): -Erosion underwater (less grass and dirt, more sand and rocks) -When the next season button is clicked, make the tree, cacti, and dirt positions be the same. -Make the rotate button actually rotate Better scripts for climate and temperature Sand near water Rocks above ground Rivers, waterfalls, and water carved terrain. More realistic blocks (to avoid confusion) Multiple chunks (16x16 blocks) A seed Caves Lava underground Add clay 3d rendering algorithms (no isometric drawing) Maybe eventually turning it into a game. Alphas 8 and 9 might not come for a long time. The computer I am using is becoming too slow to handle the program's scripts.