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3D Sprites (one point perspective)

CHchalkmarrow•Created August 6, 2007
3D Sprites (one point perspective)
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Description

This is a quick project that uses a single point perspective formula to place sprites in 3D space. Simply play with the "x 3d", "y 3d", and "z 3d" variables of your sprites, and the position and scaling of the sprite are taken care of. This room has a min z of -180 and max z of 180. This program just shows a bunch of sprites bouncing off the walls...

Project Details

Project ID27393
CreatedAugust 6, 2007
Last ModifiedAugust 6, 2007
SharedAugust 6, 2007
Visibilityvisible
CommentsAllowed