It's pretty self-explanatory, but after it generates, select your difficulty by clicking the box and move around using the arrow keys. The goal of the game is to get to the blue goal. Easy Mode-Full map provided Intermediate Mode-Player and goal position provided, but player has to explore to fill in the map (Default Mode) Hard Mode-Player and goal position provided Expert Mode-Compass provided. Small Minimap-A small map in the top right hand corner of the screen appears when you press z, and you can move while it is opened. However, it may have to take some time to load for slower computers. Large Minimap-A large map in the middle of the screen. You cannot move with it selected. ================================================== Feel free to recommend anything that I should include in the project such as: -Music -Win Screen -Bob Saget -Cheat Codes -Solution Finder -More features on Mini-map Screen -Bob Saget -Anything else you can think of! :D
A big thanks to @Techno-CAT for curating this! :D Thank you scratchers for 400 loves! :DD Feel free to use this maze generator for any reason, no need for credit :) (Though it's fine if you do) But please tell me your going to use it and give me a link to the project you used it in when its done. Check out this cool radio by @Captain-Cat! http://scratch.mit.edu/projects/24162373/ Here's how it works The maze generating thingy would turn whenever it hits a line, the edge of the screen, or just at random intervals. It would also add the position of the line to a list that contains the map's data. It also saves its position on aother list every time it moves. When it reaches a dead end, it goes back one step until it senses any open areas. When there is no more open areas, it travels backwards until it reaches where it started, and that's when it stops creating the maze and it turns to 3D. When the 3D walls are generated, each block of wall would be determined by your position compared to the block's position. If there was a white line there ("w" if you look in the list), then there would not be a block. If there was a black line ("b" in the list) then there would be a wall.