Here's each of the moves explained. Raymond: Revolver- Raymond whips out his pistol and shoots a fast, precise bullet. The bullets can fire once every 0.4 seconds. Kaimankaze- Raymond thrusts himself forward, while burning on fire. The attack somewhat damages him though, so don't use it too often! Helicaiman- Raymond uses his tail as a propeller blade and flies upward for a few seconds. This is his recovery attack. Tranquilizer- Raymond whips out his revolver again, but, he shoots darts which causes the target player to fall asleep for a few seconds. The Big Guns- Raymond presses a big button and then a bunch of missiles fly in from a battleship and hit the target opponent(s). George: Whipnose- George uses his own nose as a whip. This attack disarms opponents who are carrying items. Tapir Dive- George slides across the floor with his two feet, kinda like Kirby does. Ungulate Uppercut- George throws a strong uppercut in the air, which can deal some heavy damage. It can also be used as a recovery attack. Butt Bash- George stomps the ground with his rear end, resulting in a powerful counter attack! Baird's Suckerpunch- George throws a giant punch at his target opponent(s), which sends them flying offscreen!
Nintendo @Hor-R3 Comedian