press space to change sprite. sprite 1 = normal. sprite 2 = harmed. sprite 3 = sparable enemies (would roam the custom named "factory" area): Shackle: hangs from a chain and spits 3 bursts of fireballs at the SOUL. Must be pacified by complimenting him Gearl: A spider like gear, that fires long legged gears at the SOUL. Must be pacified by encouraging her. Pistun: A nut with two legs, pistons that emit smoke, and two little screw eyes. He creates pistons in the box on opposite sides, and when one contracts, the other extends. After that, the contracted one extends, and vice versa for the other. Pistun is spared by tightening him. Doing it 6 times in a row makes his name yellow, but getting hit by him afterwards resets your streak if it isn't completed yet. You are allowed to remix and add your own factory related enemies so long as these requirements are met: They must be made in vector, NOT bitmap It has 3 sprites (idle, hurt, sparable) It's attacks are described Should it be a miniboss, it must be decently large It has to have relation to a factory (I.e. conveyor belts, raw materials, carbon exhaust pipes)
Added Pistun to the project. Added a mute/unmute button because Pistun makes noises. Credit goes to everybody. Note: Pistun's animations are a little buggy.