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Population! V.1.4.6 (discontinued)

BABanaPiee•Created December 6, 2018
Population! V.1.4.6 (discontinued)
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Instructions

Please ask before remixing!!! Note: The lower the spawn rate value, the higher the spawn rate. --- Press S to toggle the user interface. Click "See inside" to see the behaviors of the creatures and spawn rates. List of Events: Predator Extinction: Sets predator spawn rate to 100 Prey Exctinction: Sets prey spawn rate to 100 Predator Golden Age: Sets predator spawn rate to 10 Prey Golden Age: Sets prey spawn rate to 1 Press "1" to force a random event

Description

Current version: 1.4.6 Code entirely by BanaPiee, DNC. V.1.0.0 - Launch 06/12/2018 V.1.1.0 - Tree update 8/12/2018 -Added trees -changed colour of predators from red to yellow -changed background colour V.1.1.1 10/12/2018 -Bug fixes -I made it less laggy V.1.2.0 - Guard update 13/12/2018 -Added "Guard", it shoots at predators when there's 6 or more prey alive -Bug fixes -Changed tree sprite -Changed background V.1.2.1 13/12/2018 -Changed the way the creatures move V.1.2.2 14/12/2018 -Tweaked moving speeds -Added faces to the creatures V.1.2.3 15/12/2018 -Added stats (press S) -Fixed some bugs V.1.2.4 16/12/2018 -Added corpses (this will be important in the next update) V.1.3.0 - Scavenger update 17/12/2018 -Added scavengers (they eat corpses, and use the predator spawn rate) -Prey no longer kill each other -Tweaked prey spawn rate changes -Tweaked the way trees spawn -Modified some predator things -Upped the guard threshold from 6 to 15 V.1.3.1 3/01/2019 -Predators no longer kill each other -Trees no longer kill each other V.1.3.2 7/04/2019 -Added dots that go up or down depending on the predator and prey population. V.1.3.3 10/07/2019 -Turned the dots into a graph -Modified the way prey move (Less erratic, slower) -Prey spawn more often V.1.3.4 17/02/2020 -Scavengers now have a separate spawn rate -Scavenger population graph added -Tweaked the way creatures die V.1.3.5 18/02/2020 -Prey now spawn more often -Predators now spawn less often -Scavenger given new look V.1.3.6 19/02/2020 -Tweaked graph -Changed "all population" to "total population" V.1.4.0 - Disease Update 01/03/2020 -Added a disease that a prey can spawn with 1/50th of the time. It spreads by contact between prey. -Added the ability to hide the UI by pressing "s" V.1.4.1 02/03/2020 -Fixed the guard and lowered the threshold to 13 V.1.4.2 02/03/2020 -Fixed the guard again cause I'm an idiot V.1.4.3 02/03/2020 -Balancing fixes -Fixed a bug where the scavenger spawn rate would get stuck at -5 -Predators no longer destroy trees -Tweaked the way trees spawn -Ill prey have shorter lives now V.1.4.4 03/03/2020 -Fixed ill prey lifespan -Ill prey move more sluggishly (slower, less erratic) -Raised ill prey spawn rate from 1/50 to 1/30 -Fixed two minor tree bugs -Tweaked some spawn rate behaviours V.1.4.5 04/03/2020 -Disease is now characterised by rosy cheeks -The disease can now spread in the predator population -Adjusted spawn rates -Fixed a minor prey bug -Disabled corpses and scavengers while I try to fix them V.1.4.6 06/03/2020 -Fixed corpses and scavengers, re-enabled them

Project Details

Project ID268570254
CreatedDecember 6, 2018
Last ModifiedJune 4, 2023
SharedJune 4, 2023
Visibilityvisible
CommentsAllowed