For the team... For some reason, the damage viewer sprite glitches out sometimes... SMRPG Beta v1.1 I fixed up some things... From now on, please record changes to the change log. Also please ask me before editing or deleting anything because I added some very essential things to keep the project running the way it is. Change log: -Added ability to avoid attacks -Added number that shows how much damage you've done -Improved Scripting -Change ATK system: Mario's normal ATK damage will always be 1-3. Goomba's normal ATK damage will always be 2. Critical hits are always 5 ATK damage.