This is just an experiment to see how much work would be involved in drawing a real 3D model in Scratch. Function 1 draws x^2 + y ^2 Function 2 draws x^3 - 3xy^2 Function 3 draws sin( sqrt( x^2 + y^2 ) ) / ( x^2 + y^2 ) Smaller values for MaxSlices and SegmentSteps cause the function to render faster. Changing ViewFOV changes the amount of zoom.