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TE Platforming engine 1.1

SKskeletonxf2•Created July 14, 2012
TE Platforming engine 1.1
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Description

Updated from game2012's project. All I really did was half the players movement and double up the scripts. This means it senses collisions twice for the same movement it used to sense once. In short, I made it less glitchy. The players movement may have changed slightly, but it's less glitchy than before. ___IMPORTANT___ When editing this engine further MAKE SURE TO EDIT BOTH "HALVES" OF THE SCRIPT You could delete one and reduplicate it to make sure they are identical.

Project Details

Project ID2675460
CreatedJuly 14, 2012
Last ModifiedJuly 14, 2012
SharedJuly 14, 2012
Visibilityvisible
CommentsAllowed

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