Controls: Left Arrow, Right Arrow, Up Arrow to move A and Z buttons change gravity. This is a simple example of how to use time based animation in order to make your character animate at the same speed on everyone's computer. Also highlighted in this project is momentum based movement, the "forever" game loop, jumping, and gravity. These basic concepts are used in professional game development, if you can learn these now, you'll have a definite advantage! I certainly could clean this project up some, but this is my first Scratch project and I need to take a break. Hey please.. if you use any of the concepts here please leave a comment, I want to see what you do with it!!