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Tile Jump

CWcwrivera99•Created September 12, 2014
Tile Jump
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Instructions

Use the arrow keys or WASD to move. You can only move along the black tiles. If you move onto a white tile, or move onto the edge of the screen, it's game over. Also, some of the tiles will appear and disappear, so be careful! You can also control a blue tile with your mouse- this tile can be controlled at your will, and you can walk over this tile. The disappearing tiles are not your only concern- you also have red enemies chasing you. Beware, as the red enemies can walk over white spaces. To shoot them, click the mouse. Killing enemies gains you 5 points. Try to survive as long as you can to get the highscore. To use power-ups, go to the square they're on to collect them. Then press Space to activate them. Each power-up is one-time use only. There are five power-ups- -Explosion; Creates an Explosion at your Feet, Killing All Enemies in Range -Shield; Protects you from One Enemy Hit -Missile; Shoots an Exploding Shot; Explosion is Slightly Larger if it Hits the Edge Instead of an Enemy -Burst; Sends 24 Shots Out in All Directions -Lazer; Shoots a Powerful Lazer that Destroys All Enemies in it's Way

Description

DO NOT ADD TO ANY AE STUDIOS! This project uses a lot of cloning- Each tile is a clone, the enemies are clones, the power-ups are clones, and so are the yellow bullets you shoot at enemies. Please check out some of my other projects! --Updates- 9-12-14-- -Fixed Glitch with Enemies Not Dying When They're Hit -You Don't Get Points for Killing an Enemy if They Run into the Edge -Enemies Don't Move While Dying -Enemies Spawn Slightly Less Frequently --Updates- 9-13-14-- -Added Power-ups -Fixed Glitch with Enemies Dying at Spawn --Updates- 9-15-14-- -Enemies No Longer Spawn on Edge -Fixed Glitch with Power-Ups while Dying --Updates- 11-04-14-- -Fixed Glitch with Reversing Directions of W and D keys --Updates- 12-17-14-- -Power-ups Spawn More Frequently -Power-ups are Not Covered by Tiles -Slightly Adjusted How Tiles Start Hidden -Tiles Fade In/Out Slightly Slower -Shield now Shows -Fixed Bug with Shield Not Protecting You when Falling into White Space -Power-ups now Move to Front -Fixed Bugs with Shield Going away when Passing By White Space

Project Details

Project ID26636686
CreatedSeptember 12, 2014
Last ModifiedDecember 17, 2014
SharedSeptember 12, 2014
Visibilityvisible
CommentsAllowed