This is a 6D array. Before you say "Molybdenum, why did you skip 4D?", because I thought it was too easy (yeah). So here it is: a 6 dimensional 2x2x2x2x2x2 array. Controls: WASDTFGHIJKL Each white square represents a 2x2 in our two dimensions (1 and 2) Each fourth of the map represents a 2x2 in dimensions 3 and 4, assuming 1 and 2 are constant. The position of the player on the entire map (which fourth it is on) is dimension 5 and 6. Space goes to the demo map (and back) to show obstacles that are in various dimensions. Make sure you are at the top left before switching. Forum thread: http://scratch.mit.edu/forums/viewtopic.php?id=100295 There will be a competition the make a 6D maze with this engine; be sure to check the forum thread for information! If you need help to understand this, please comment or ask on the forum thread!