Huge credit to The_Scratch for the idea for the newly implemented intel system! Thank you! IMPORTANT NOTE: HOLD SPACE WHEN MESSAGE IS BEING TYPED TO MAKE THE TYPING FASTER. Please report any bugs you may find as I've worked extremely hard to get rid of them all. A list of glitch fixes/patches can be found below. Don't forget to love it! (: 7/17/2012 Glitch fixes/patches: *Fixed prioritization of turrets. *Fixed income flow. *Fixed multiple upgrade menus glitch *Fixed inactive defenses at upgrade menu. *Fixed level 4 inability for enemies to reach edge glitch (stuck on the level). *Fixed game win glitch. *Fixed game over glitch. *Nerfed enemy HP. *Nerfed player HP. *Nerfed enemy amount. *Nerfed time out for resistors and circuit shorteners. *Fixed bullet not shooting at target glitch. *Fixed turret lag during exiting of upgrade menu. *Added completion bonus. This is me trying my hand at a tower defense game. It's been a while since I've released anything big, and this project is the reason why. I've worked very very hard on this thing. Everything is exlpained in the game. Tell me what you think of the game and report any glitches/unusual happenings. Good luck, and have fun!