Hello, world! This is my Knuckles Gliding (and talking(and music))Engine! Again, I looked at a character change edit and wished they had their actual abilities! So therefore, I made this Knuckles glide! UPDATES 6/28/2017 Several bugfixes and tweaks. You now do not have the infamous glide-on-ground, I'm quite sure. Landing has also been tweaked a bit. Hope you guys think it's been improved! 5/18/2017 Shared as a work-in-progress. 4/9/2016 Okay, this is just so funny I had to say it before I finished and published. Currently, after landing, Knuckles may "Glide" on the ground and act like he was running! I will try and fix, but it was just so funny! It's like, "Knuckles, the flying carpet!" Knuckles also cannot currently climb. Original engine description: Instructions are in game. Following is an update log: Version 1.3 (10th September, 2015) - Knuckles can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released
credit to all hahasamian and tomicool credited also credit to hahasamian, tomicool and steamingsheep when knuckles skids he says sandwich when he dies he says oh no when he spindash speed ups he says time for a knuckle sandwich