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Defender Game

SCScratchCoder1885•Created November 14, 2018
Defender Game
5
3
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Instructions

Simple game ----------------------------------INSTRUCTIONS---------- WASD or arrow keys to movewa Dodge and/or block the bullets w/ shield (shield generates when moving, it takes time) The visible number variable in the top right corner is your health The visible text variable is your location The visible number variable in the bottom right corner is your coins Oh, and when bullets react with shield, both disappear Pink and white projectiles heals you depending on your location But, it could be destroyed by shields Press E to switch location: Green: Regular, press 1 Fury: More bullet damage, press 2 Speed: Faster movement speed, faster bullets, less bullet damage (may cause lag), press 3 Cavern: Less visibility (press C to change type of lighting), press 4 Reverse: Reverse controls, reverse direction of fire and shield, reverse shield spawning mechanics, healing bullet is white, suggest press 5 rather than E Target: Projectiles now home, less projectile delay, press 6 River: Constant flow to the west, press 7 Forest: Slightly more bullet damage, spawns in bushes that block shield, projectiles, and gives the player confusion when walking through it, press 8 Sky: Pushes you towards the north, east, west or south, depending on the wind direction (Variable in top-left corner), slightly weaker than Dark Blue's flow, press 9 Winter: Spawns in Gifts that are destroyed by bullets, heals when touched, press 0 Speed+: More bullet speed and penetration, faster movement, when delaying points towards player, hold 1 Rainbow: More or less projectile damage, depending on which color you're on (Red, Orange and Yellow are 0.5, Green and Light Blue are 1, Dark Blue, Purple and Pink are 1.5), healing bullet is multicolored, hold 2 Treasure: Healing bullet will not heal you, but will give you 5 coins when hit, penetrates through shields, hold 3 Market: No bullet/healing bullet spawning, damaging or healing, buy accessories and decorations with coins, hold 4

Description

Movement script PARTLY by @Diep_Boss_IO Rainbow suggested by @GooFGuY1885 Background music is Force by Alan Walker Meet Greeny One day, Greeny was walking in the grasslands, when suddenly, some bullets started firing at him. He did not know where the bullets came from, but he did know that he needed to survive. Then, a forcefield made of particles appeared in front of him, and they were trying to protect him from the projectiles. However, some of them slid past the particles and hit him. Greeny has to try to survive! ___________________________________________ Release Date: Nov 17 2018 Nerfed the protection on Speed: Nov 18 2018 Added Cavern Added HACKED edit (/projects/263412404/): Nov 19 2018 Added Reverse Added Target: Nov 23 2018 Accidental Flicker Effect in Cavern: Nov 25 2018 Added River: Dec 1 2018 Updated Target costumes Removed HACKED edit (/projects/263412404/) Added Forest: Dec 2 2018 (Wow, I've spent a lot of time on this game) Added background music: Dec 7 2018 Added Sky: Dec 8 2018 Removed SPACE function Updated scripts Added Winter: Dec 13 2018 Updated location names Added Lasers: Dec 15 2018 Six views: Dec 23 2018 Added Rainbow (suggested by ScratchCoder2351): Dec 28 2018 Eight views Nerfed River Flow: Dec 29 2018 Updated the healing bullets Renamed Lasers as Speed+: Dec 30 2018 Added Time Added Treasure: New Year's Eve 2018 Added coins Down for repairs: New Year's Day 2019 Added story: May 15 2019

Project Details

Project ID262222484
CreatedNovember 14, 2018
Last ModifiedMarch 19, 2021
SharedJanuary 8, 2019
Visibilityvisible
CommentsAllowed