Kwaterback Komodo - The beefy brutes charge at anyone they see, and cannot be stomped until you hit them in the side (Basically a combination of Kaiser Komodo and Kommando Komodo, but they charge at you). Kalorie Komodo - A big, fat Komodo that tries to get you, but is very slow and can even be used as trampolines if you side-bash them and knock them over. Kwality Kontrol Kommodo - They want to clean everything, and I mean E V E R Y T H I N G . They'll try to spritz you and wipe you, which causes damage. Anti-Memelord - Evil clones of Memelord. They can reach quite far, and are very difficult to defeat. Kaliber Komodo- A trigger-happy mobster carrying two tommies. He fires a short surge of bullets, and then gets tired from all the recoil, and then starts shooting again. Getting shot by him deals a lot of damage, so duck every time you hear "dududududududud". Don't worry, you can defeat them by jumping on their heads. Kwasimodo Komodo- Hunchbacked factory workers who usually walk back and forth, but also power machines such as moving platforms, gears, and conveyor belts. Jumping on their hunched backs propels you high into the air, which can be helpful for reaching those hard-to-reach platforms! Klamp Komodo- A prehistoric lizard with an appetite for anthropomorpic odd-toed ungulates! an d alligatoroids. They cannot be defeated by attacking their faces, but rather by jumping on the back or attacking the tail. Krumbum Komodo- a low-IQ'd komodo that throws his giant club aimlessly in the air when you come near one. Although his aim is below sub-par, touching the club deals 3 HP points! Certainly something to avoid indeed.
The song is an SNES remix of the Donkey Kong Land boss theme