CONTROLS Blue: Steering - A, D / Boost - W / Weapon selection - Q, E / Use weapon - S Red (numeric pad): Steering - 4, 6 / Boost - 8 / Weapon selection - 7, 9 / Use weapon - 5
Primarily I want to thank my good friends and Scratchers @DANISON and @adaminocz for ideas and improvements. Check out their profiles too. They have some amazing stuff. ------------------------------------------------------------------------- Now to the point... Dogfight is a game about combat, planes and tactics. It is in a Beta WIP stage, I'm actively updating it. It is a bit buggy, mainly in costume changing, but I hope you will enjoy it anyways. ------------------------------------------------------------------------- 1.6 BETA is on-line! Added shadows for both rockets and missiles, I won't add shadows for other weapons yet, because I don't know how to do clone ID. Also I increased speed of Sider missile in guided mode from 5 to 6, decreased speed in unguided mode from 5 to 3, but it is without 0.001 sec time delay, so it's actually faster than in guided mode. ---------------------------------------------------------------------------------------------------- Update 1.6.1 - 3. 12. 2018 Added special christmas sprites for planes. Ending on Dec 31st, 2018. ------------------------------------------------------------------------- If you find some bugs, leave me a comment below, so I can fix them :D. My next big goal are better animations, graphics and improving physics of the game. This project was used to be on DPHF, but as it's creator, I moved it to my new account (this account). - TheSource_CZ - ------------------------------------------------------------------------- Weapons: 1. Autocannon - does 10-round burst in 1sec, each round does 5HP damage, 5sec cooldown 2. Missile - must hit wall or enemy to rearm, 25HP damage, unguided 3. Hydra rockets - 60 unguided rockets unleashed in 1.5 seconds, each rocket does 1HP damage, 20sec cooldown 4. Sider missile - fast and strong semi-active guided (guided on enemy until 150 steps away, then unguided, but faster) missile, easy to dodge, 70HP damage, 30 sec cooldown, unreliable RN ------------------------------------------------------------------------- Extras: Those flashing things are cooldown indicators. There are two secret maps :D Autocannon and Hydras have little bit of spread, so it's a bit more realistic. In the game, you can find scripts for AA turrets, but I disabled them because they were causing too much trouble.