THE CAT FLING TO END ALL CAT FLINGS. Click on the cat, drag, and let go to send it flying. [Features] -Dynamic sprite generation (change the quality by setting one number)! -Sound (click, click, click...)! -Vector sprites (because the last one was made in 2011)!
This is an updated version of my previous projects (Cat Flings 1.0 through 4.0) which are an experiment in creating simulated motion blur. Last time we left off, Cat Fling 4.0 gave us a pleasant 7 frame motion blur that looked decent. This time around, Cat Fling 5.0 brings us... 64 FRAME MOTION BLUR. To those of you who don't know, this is the equivalent of have 64 ADDITIONAL frames EVERY FRAME. By default, scratch seems to run at a maximum of 30 frames per second. Thus with this illusion we are able to achieve a whopping grand total of 30 x 64 = 1920 simulated frames per second! Not good enough, you say? Well guess what. Using this method, you can literally type in the number of frames (per frame) you want to have. It does all the calculations for you. Simply go to the stage and change the "create (64) cats" block to WHATEVER NUMBER YOU WANT*. Go crazy. *Except that due to floating point inaccuracy with the transparency, sprites will only show up correctly to around 80. Even then, the color is a bit weird.